Skip to content

Dressmaker Style Tag

Flowers

Find patterns, fabrics and accessories that contribute to Flowers, then work toward the score you need.

Floral prints and flower trims, from ditsy sprigs to a full bloom.

How this site reads the style. The game ships no description for any of them.

What is behind this style

Strong sources
Patterns · Fabrics · Accessories
Asked for by
7 briefs
Contributors in the catalogue
2 patterns · 56 fabrics · 42 accessories
Flowers from Dressmaker
Build toward a Flowers dress

How to raise Flowers

Four things decide it, and none of them is a formula you have to work out here.

  1. Cut patterns that add it

    A pattern declares Flowers as a trait of the cut, before any cloth is laid on it. The strongest are listed below with their weight.

  2. Choose fabric that supports it

    Cloth carries the style through the parts of the dress it covers, so the same fabric counts for more on a larger piece.

  3. Place accessories that contribute

    A bow, a button or a length of trim adds its own weight where it sits, and each further one on the same style counts for less than the last.

  4. Check the whole dress

    The score a brief reads belongs to the finished dress rather than to any one of its parts. Measure it once the dress is built.

What Flowers score do you need?

The quick values are the scores this build's briefs actually state for Flowers.

One brief asks for Flowers to stay low instead of reaching a score. It is marked in the brief list below.

Patterns that add Flowers

The six strongest cuts for Flowers, by the weight the game gives the pattern itself. Two patterns on the same weight are ordered by how much cloth they take.

2 of 2

Ordered by the weight the game gives it, strongest first.

See all 2 Flowers patterns

Fabrics that contribute to Flowers

The six strongest fabrics for Flowers, in three orders. Two fabrics on the same weight are ordered by price.

6 of 56

Ordered by the weight the game gives it, strongest first.

See all 56 Flowers fabrics

Accessories that help raise Flowers

The six strongest decorations for Flowers, in three orders. Two on the same weight are ordered by price.

6 of 42

Ordered by the weight the game gives it, strongest first.

See all 42 Flowers accessories

Need a cheaper or earlier option?

The lists above show the strongest choices. These are the single cheapest and the single earliest in each catalogue, drawn from everything that carries Flowers and not only from the six.

Lowest cost

A pattern costs no money, so the pattern here is the one that takes the least cloth.

Available from the start

What a save already has on its first day.

Briefs that ask for Flowers

Every published brief whose requirements state a Flowers score, the hardest first.

One of these briefs pays for Flowers to stay low rather than to reach a score. It is marked, and a higher score does not help it.

Flowers scores the briefs ask for

How many briefs state each score, so a target can be read against what the game actually demands.

  • 25 or more1 brief
  • 50 or more3 briefs
  • 60 or more2 briefs

1 further briefs ask for Flowers to stay low and are not in this list.

Browse every brief that asks for Flowers

What affects Flowers?

Three things carry a style, and they do not carry it the same way.

  • Patterns

    Some patterns add Flowers directly, as a trait of the cut itself.

  • Fabrics

    A fabric contributes through the parts of the dress it covers, and through how much of each part it covers.

  • Accessories

    Decorations add their weight where they are placed, and several on the same style count for less each time one is added.

A finished score is not those three added together. It depends on every pattern, fabric and accessory in the dress and on how much of the dress each one covers, which is why the number belongs to the finished garment rather than to any list on this page.

See the full style-score explanation

The styles the same briefs also score, most shared first.