Style calculator
Dressmaker Style Calculator
See how a Dress scores for Cute, Formal, Romantic, Professional and the rest — and which patterns, fabrics and accessories put the points there.
178 patterns, 352 fabrics and 331 accessories, measured against all 22 styles.Game data build 25482629
Style scores
2 of 22 styles score above zero
The engine's own arithmetic on the dress you brought. Nothing rounded, nothing guessed.
Pick a style to see where its points come from.
Placements, not accessories: three bells count three times.
Style calculator
How Style Scores Work
Four rules decide every number on this page, and each one is visible in the breakdown above.
Patterns are additive tags
Each pattern carries its own signed weights for the styles it belongs to, and they are added as they are. A pattern that cuts no cloth still carries them, which is why No Sleeves and No Collar score.
Cloth is weighted by part
A part's cloth speaks with a fixed share of the dress's voice — skirt 8, bodice 7, sleeves 3, collar 2 — normalised over the parts that actually cut cloth. A collar four hundred times smaller than a skirt still keeps its 2/20.
Decorations give less each time
Placements of the same accessory are ranked by what they are worth for a style, and each one after the strongest is worth a little less than the one before. Nothing is capped: a tenth bow still adds a little.
Only positive totals collect
Negative contributions are shown and subtracted, but a style that ends up at or below zero scores nothing at all. The number printed is the engine's own, rounded up the way the game rounds it.
Style calculator
Frequently asked questions
How do I calculate Dressmaker style scores?
Bring a dress in — from the builder, from a build this browser saved, or by filling the four parts here — and the calculator runs the same engine the game's own recipes do. Nothing is entered twice and nothing is estimated: the number you read is the number that dress produces.
Why does the same fabric change Cute more on a skirt than on a collar?
Because a part's cloth does not weigh by size. Bodice, skirt, sleeves and collar speak with a fixed share of the dress's cloth voice, so one fabric on a skirt moves more of the score than the same fabric on a collar.
Why can a good fabric lower a style score?
Every fabric and accessory carries signed weights, and some are negative for a given style. Burlap, for instance, pulls Romantic down. The breakdown prints those rows instead of dropping them, so a swap that would cost points is visible before you make it.
Do decorations give less each time I add one?
Yes. Placements are ranked by what they are worth for that style, and each one after the strongest is worth a little less than the one before it. That is why the accessory bars get shorter further down the list.
Where do the target numbers come from?
From the build's own briefs. The quick targets are the floors real commissions ask that style for, counted and ordered by how often they are asked. A style no brief scores gets no suggestions at all rather than a rounded guess.
Does the calculator change my dress?
No. It measures. Adding a decoration here edits the dress on this page only, the what-if panel never applies itself, and any change that should be real is handed to the Dress Builder or the Dress Fixer, which own that job.
Where to go next
The builder makes the dress, the fixer repairs it, and the style guides say what raises a score. This page measures it.
Reading a Dressmaker style score
A Dressmaker style score is not an opinion: it is a sum of three kinds of contribution, each one published in the game's own data. Patterns add signed tags, so a wrap bodice and a circle skirt carry their Cute, Elegant or Cool points with them whatever the cloth. Fabrics add their own weights multiplied by the share of the dress's cloth voice the part they cover owns — which is why one silk on a skirt moves a score more than the same silk on a collar. Decorations add their weight attenuated by how many placements already outrank them.
This style calculator reads all of that from the dress in front of you and prints it itemised: the Cute score, the Formal score, the Romantic score and the other nineteen, each with the patterns, fabrics and accessories that produced it, including the ones pulling it down. Aim a score at a target and it shows the gap, and it can preview a single swap before you commit to it. It measures rather than advises — for what raises a score, and for the smallest repair that closes a gap, the style guides and the dress fixer are the pages that own those answers.

